Vray

Sub Surface Shading in Vray for Maya


In this tutorial we will learn how to set up a sub surface shading network in Vray for Maya using the Fast SSS material and a system of blends and coats.

The texture maps we will be using in this tutorial were created in our training series “Advanced Texturing: Creature Painting in Mari and Zbrush”, and if you’re interested in following along from the very beginning please head over to our online store, and pick up your copy today.