Houdini Particles Nebula: Houdini Particle Effects
Hey everybody this is Tim Hanson from maxdepth.tv. I’m excited to bring you this new tutorial Houdini Particles Nebula using Houdini particles effects. Over the course of this tutorial we will cover things like particle creation using Houdini’s powerful pop network, and then manipulating those particles. Using things like Pop force, Drag force, point VOP’s and Point wrangles we can really begin to art direct our simulations. From there we will touch on the lighting our particles using the extremely versatile Houdini geometry lights. Next we will move on to illustrate how easy it is to create and “art direct” star fields. Using the Houdini scatter node with a minimal amount of scripting you will learn just how easy it is to create these effects in Houdini. To close things out we will cover rendering, and how to leverage the power of light selects in Houdini to make our comps more dynamic in Nuke. By the end of this tutorial I’m confident you’ll love working in Houdini as much as I do! Head on over to our store to pick up your copy of “Houdini Particles Nebula” today. Thanks! You can also view the trailer at https://vimeo.com/264947005 As always we encourage you to follow us on social media! You can follow us on Facebook, Twitter, and Instagram. https://maxdepth.tv/shops/ Thank you again for choosing our tutorials, and please reach out if you have any questions.