Creating UV Coordinate Passes in Vray for Maya

In this video I will show you two methods for creating a UV coordinate pass using the “Extra Tex” render element in Vray for Maya. The first method with a “Sampler Info” node, and the second is with the “2d Place Texture” node. In each case you want to attach the out U value to the R channel, and the out V value into the Green channel of the Extra Tex node in the connection editor.