This is Timothy Hanson from MAXDEPTH.tv, and I’m here today to introduce you to our most ambitious training series to date, “Advanced Photogrammetry for VFX”. In addition to over four hours of in depth hands on training, I’ll also be giving you over 1,600 high resolution images so you can follow along with me as we create some breathtaking photogrammetry using the groundbreaking new software Reality Capture.
We’ll kick things off with an introduction to the gear you’ll need to capture data for photogrammetry, and then segue into an introduction to the principals of photography and shooting with DSLR’s and the DJI Mavic 2 Pro drone focusing on the big three Aperture, ISO, and shutter speed. We’ll break down the way they work together and against each other in the pursuit of the perfect exposure.
From there we will start with the first of three case studies focusing on variables you’ll encounter in your own quest for the perfect photogrammetry data set. First focusing on the ideal situation created by shooting in a studio environment using soft boxes and a turntable. Next we will break down how to make the most of an imperfect shooting environment, before diving into our master project recreating an ornately detailed architectural landmark.
Along the way we will touch on re-topology and mesh cleanup in Zbrush, as well as perfecting our textures in Mari before ultimately creating our final renders in Vray for Maya.